So I am getting back on the horse. I want to take this moment to thank everyone once again for their kind support and their warm humanity with my recent batch of troubled times. It was very very appreciated.
Now as to what is this "Might Super Heroes" thing all about?
As you may notice to the right hand under the "What I am playing" section there is a mock-cover for the not really real Mighty Super Heroes RPG. What happend to BASH! UE? What's going on? Has the world gone crazy?
Well a note about BASH! UE. I still think it is a tremendous game and the first ever power builder I actually enjoyed. I will continue to move forward with my plans to publish roster books for it (and M&M and ICONS, but not HERO since they want a cut of sales for the privilege and the pie will already be super small after the online distributors take their slice) but I won't be running it at my table. Nothing against the game, I just can't fight my Marvel Super Heroes RPG roots. They go over 20 years deep and I just don't feel comfortable running my style of game in another system.
That said MSH (get it?) has a lot of problems, or old mentalities. So one of the things I am doing is updating the FASERIP engine to be more modern. This actually has a lot to do with other super hero games.
For example I am adding the "Callings" from the Marvel Super Heroes Adventure Game (SAGA), the "Mental Malfunction" of BASH!, the "Wound Track" from Mutants & Masterminds and other things, some even my ideas too!
Not sure if you guys want to see this here yourselves, but I may post about it and will certainly put up characters with the stats from it.
I will not publish it ever. I might make up a pdf of it but only as a free download and never for cash. Might Super Heroes isn't about that, it is merely about the game I have loved for 20+ years getting a bit of a pimping.
Face front true believers, this is gonna be fun!
*The art used for the cover was taken from the internet and is used without permission. No offense intended.